CPU *
|
P 3E GHz
|
NW 3.2GHz
|
XE 3.2GHz
|
XE 3.4GHz
|
3DMark Score
|
11204
|
11145
|
11474
|
11477
|
Game 1 - Car Chase - Low Detail
|
138.3
|
139.3
|
133.4
|
138.3
|
Game 1 - Car Chase - High Detail
|
73.2
|
69.7
|
76.7
|
72.8
|
Game 2 - Dragothic - Low Detail
|
166.8
|
166.5
|
167.2
|
166.5
|
Game 2 - Dragothic - High Detail
|
94.9
|
95.4
|
95.3
|
95.2
|
Game 3 - Lobby - Low Detail
|
181.6
|
181.6
|
188.3
|
188.5
|
Game 3 - Lobby - High Detail
|
92.7
|
92.4
|
101.2
|
103.2
|
Game 4 - Nature
|
56.1
|
56.1
|
56.0
|
56.1
|
Fill Rate (Single-Texturing)
|
846.6
|
846.6
|
848.0
|
846.6
|
Fill Rate (Multi-Texturing)
|
1364.0
|
1364.8
|
1364.0
|
1364.0
|
High Polygon Count (1 Light)
|
50.2
|
50.2
|
50.2
|
50.2
|
High Polygon Count (8 Lights)
|
8.9
|
8.9
|
8.9
|
8.9
|
Environment Bump Mapping
|
154.8
|
151.5
|
154.1
|
154.1
|
DOT3 Bump Mapping
|
125.5
|
125.5
|
125.5
|
124.9
|
Vertex Shader
|
132.8
|
132.7
|
132.9
|
132.9
|
Pixel Shader
|
193.3
|
194.0
|
193.3
|
193.7
|
Advanced Pixel Shader
|
89.8
|
89.8
|
90.0
|
90.1
|
Point Sprites
|
13.3
|
13.3
|
13.3
|
13.3
|